Ossuary Simulator
Set the run size here, then use the cog to edit talisman drop rates and ossuary cost. Total simulated openings are capped at 10,000,000, so Simulated Players is limited by Ossuaries per Player.
Talisman Drop Rates
| Talisman | Drop Rate |
|---|
Total: 100% (must equal 100%)
Results
Mean shows aggregate results. Median and Custom show representative percentile outcomes: Expected uses the exact expected distribution when available, while Simulated uses the closest simulated player at that percentile.
Expected: Average rate of 0%
| Item | Drop Rate | Talisman / Player | Attempts to Pull | Effective Cost |
|---|
Simulated: Average rate of 0%
| Item | Drop Rate | Talisman / Player | Attempts to Pull | Effective Cost |
|---|
Simulated Rate Distribution
Simulated share of players in each final average talisman % range after 50 ossuaries.
Value Progression
Player Segments
Mean
Average Rate: 0%
Average Value: 0
Unlucky (5th pctl.)
Average Rate: 0%
Average Value: 0
Median (50th pctl.)
Average Rate: 0%
Average Value: 0
Lucky (95th pctl.)
Average Rate: 0%
Average Value: 0