Ossuary Simulator

Results

Expected: Average rate of 0%

Item Drop Rate Talisman / Player Attempts to Pull Effective Cost

Simulated: Average rate of 0%

Item Drop Rate Talisman / Player Attempts to Pull Effective Cost

Simulated Rate Distribution

Simulated share of players in each final average talisman % range after 50 ossuaries.

Value Progression

Player Segments

Mean

Average Rate: 0%

Average Value: 0

Unlucky (5th pctl.)

Average Rate: 0%

Average Value: 0

Median (50th pctl.)

Average Rate: 0%

Average Value: 0

Lucky (95th pctl.)

Average Rate: 0%

Average Value: 0